Castlevania: Symphony of the Night (PS1) Review

So I finally gave up on the third GBA game and/or the DS games getting a digital re-release for now, so before I look into sneaky and murky emulation there is still one “Metroidvania” style Castlevania game I officially own and that’s the out-right classic Symphony of the Night. As mentioned in my reviews of the first two GBA games (which were a while ago now, thanks to the Scrolling Sundays marathon…), I had somehow never played SOTN until just now, but you’ll not be surprised to find out that it lives up to its lofty reputation. Let’s take a look!

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Assassin’s Creed: Valhalla (PS4) Review

Valhalla is the latest in the Assassin’s Creed series and the third in the revived, new engine sub-series. I was really looking forward to it as being a Brit who has looked into his own past I was actually far more familiar with the time period and (obviously) setting of this game’s Viking Invasion era than any other AC game, but sadly the story is stretched far too thin for the game’s own good, and the combat soon became far too easy. Still, there were plenty of highlights too, so… let’s take a deeper look! (and yes, that says PS4, I still haven’t gotten my hands on a PS5…)

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ToeJam and Earl (Mega Drive) Review

What’s this? An older game review that ISN’T a scrolling beat ‘em up?! I know! Feels like forever, though funnily enough me and my friend played this childhood classic at the same time we played the older Streets of Rage games (they were all on the same digital collection, so why not?) so this review and its screenshots have been sitting on my PC’s hard drive for the better part of a year… Oh well! Let’s take a look at the other MegaDrive game that along with Sonic 2 and Streets of Rage II always comes to my mind when someone mentions the console…

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Castle Crashers (XBOX 360) Review

Well, this is sort of an unspectacular way to end the “Scrolling Sundays” feature, but having reviewed SoR4 alongside the other entries in that series, this is the latest scrolling beat ‘em up I can review. I do plan on buying both Scott Pilgram and River City Girls (plus play some of the countless ones I hadn’t played), but for now, this is how the weekly feature ends. Castle Crashers is a fun indy game, released at the time when indy games were just becoming a popular thing… So let’s take a look at it!

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WWF No Mercy (N64) Review

Well… here we go then. A few months ago I reviewed GoldenEye on the N64, now I get to the other biggie: WWF No Mercy, a game I played for literally years after the console ended. The main draw was me and my friend playing 40-Man Royal Rumble matches with Hardcore, pin and submissions on. There nothing quite like brawling to a bar backstage, pinning someone, hearing a countdown to the next entrant who then walks into the bar to continue the match. It’s a fun, usually hour-long multiplayer experience I have yet to be able to recreate in a game since. Beyond that though, what else is great about No Mercy? Let’s find out!

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Fullmetal Alchemist: Dual Sympathy (DS) Review

It’s time for the only DS game on this list (plus the first DS game review on this blog!) and the only anime-based game (though I admit I was tempted to include Dragon Ball: Advance Adventure, but that’s still more of an action platformer in my eyes…) Fullmetal Alchemist: Duel Sympathy, which has to be one of the worst attempts to get a “DS” subtitle ever, is a decent scrolling beat ‘em up, but it is somewhat drowned by text boxes and mini-games… Let’s take a look!

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Urban Reign (PS2) Review

Urban Reign was a surprise hit for me. I hadn’t heard of it at all until I saw it on some random website, not even a review I think it was talking about the hidden characters from Tekken being in it… anyway, it looked fun so I rented it out from Blockbuster and sure enough! It’s like a scrolling beat ‘em up, except you select missions in locations rather than move from one to the other seamlessly. I brought it a few months later and me and my friend played the hell out of it. What’s it like now? Let’s find out in what is the last console game of this generation, as well as the second… See what I mean about the genre falling out of fashion?

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WCW Backstage Assault (PS1) Review

You know what I really hate about wrestling games? The wrestling ring! THANK YOU BACKSTAGE ASSAULT. Seriously though, when is a wrestling game not a wrestling game but instead a vs. fighting game with wrestlers? It might be WrestleMania: The Arcade Game and its sequel, but even those games had a ring in it… Oh well, let’s take a look at Backstage Assault, both the first game to feature only backstage environments and the last game released with the WCW logo on it. Yep, this is how WCW’s gaming legacy ended…

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State of Emergency (PS2) Review

State of Emergency was one of those game I hadn’t heard anything about until it was suddenly on shelves, and the mix of scrolling beat ‘em up-like action, loads of people on screen and the Rockstar logo on the front meant I brought it immediately. While parts of the game might be hitting home a little too much right now (but I’m sure as hell not changing the Scrolling Sundays order right near the end!) it’s still a good laugh, but at only four levels, how long can it hold your attention, both then and now? Let’s find out!

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Dynamite Cop (Dreamcast) Review

I was very excited to buy my copy of Dynamite Cop. As previously mentioned I had wanted to buy Die Hard Arcade but lacked the Sega Saturn I needed, so to hear a (no longer licensed) sequel was released on the Dreamcast I was there as soon as I could. In the end it was legitimately fun, especially with a friend… for the first few playthroughs anyway. What about now? Well…

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