Ghost of Tsushima was released back in July but I didn’t actually get it until I collected some money for my Birthday in late September. The extra two months wait only made me look forward to it more as the game racked up more and more praise from critics and fans alike. So did the much touted “last PS4 exclusive” impress me in a similar manor? Let’s find out!Continue reading
WWF Smackdown! is very much the wrestling game equivalent of “from humble beginnings”, as this first entry in the series is, erm… lacking in a lot of departments, to put it nicely. It came out just a few months after I’d gotten WrestleMania 2000, so I only played it via renting it out once, and then playing around friends’ houses. Was I wrong to not give it a fair shake?! Let’s… okay, I think we know the answer, but let’s take a look anyway!Continue reading
ECW’s first game should’ve been a reason to celebrate, but instead it was a blatant cash-grab, both ECW and Acclaim were hurting financially and so clearly wanted this out of the door as fast as possible, and it shows. It’s pretty much just WWF Attitude with ECW characters and logos, plus a Barbed Wire Match. It was still fun for a short burst because I was actually playing as ECW wrestlers, which was weird after all that time, but it soon became rather obvious what was going on. How is it now, in hindsight? Let’s find out!Continue reading
This is the third Extreme VS. game I’ve played (fourth if you include the sadly limited PS4 reboot attempt from a couple of years ago) but the first that I brought without importing from Asia due to it getting an official English release (sadly digital only, but hey-ho) It’s actually a direct port of the Arcade game, a new game (“Gundam Extreme VS. 2”) having made this one old hat in the actual Arcades themselves. So what’s the home port like? Is there much in it for a single player? Could they have created a more Japanese sounding title?! Let’s find out!Continue reading
After over two decades, it finally happened: Streets of Rage 4 was announced, and I was so excited, especially as it was actually 2D and not some awful 2.5D cheap bollocks like a lot of revivals of classic games tend to be. Still, I lowered my expectations and intentionally didn’t read up about it so as to make the first playthough as fun as possible and sure enough: I was blown away. The art style, the super-smooth animations, the hard-hitting combos and funny references to the original trilogy all combine to create a genuinely amazing time for me personally. Want to hear more, like how it holds up after multiple playthroughs? Read on!Continue reading
We’ve reached something of a milestone here, as this is the last fighting game I’ll be reviewing as part of this marathon, and the final of three Street Fighter games to boot. After reviewing the original with the first film, and Super SFII with the second film, I thought I’d review my favourite Street Fighter game alongside “Assassin’s Fist”, so I went with Alpha 3, the final of the prequels to SFII and a PS1 game I became very addicted too for a while. Let’s take a look!
When I think of WCW games I either think of the great AKI engine games, the really bad Nitro/Thunder duo, or the bizarre game they end on (coming soon!) so WCW Mayhem always falls under the radar, despite being the last “serious” WCW game released, the only traditional wrestling game released by EA and the first wrestling game to have accessible backstage areas. How does this one-off play like? Should it be more fondly remembered? Let’s find out!
So I didn’t know what to review alongside Tekken 2: Kazuya’s Revenge, but given that film turned out to be very… VERY loosely connected to the game series, I guess it didn’t matter! Anyway, this was on sale for a crazy price (probably because the three DLC seasons would cost more than the game did on release… ) so I thought “why not?” I normally buy Tekken games cheap a year or two after release anyway, so here we are! Tekken 7 is a lot of fun, especially the “Treasure Battle” mode, which I got lost in for days. Want to know more? Read on!
I’ve always enjoyed Tekken (the games at least, the film I can give or take…), but it’s always been secondary to the 2D fighters I’ve loved from the likes of CAPCOM and SNK. Still, I have fond memories of being round a friend’s house and him showing me the game and how you can unlock certain characters, and I remember renting it out for a long weekend. How does it hold up now, after many… many sequels and spin-offs? Let’s find out!
WWF Attitude was quite the big deal when it came out, to me it was mostly because it actually had a career mode with a calendar screen, house shows, the works. I was really excited, and thankfully I wasn’t disappointed, and the create-a-wrestler suite was amazing (at the time) to top things off. I’ll admit the Dreamcast version, which did have improved graphics, is only in my collection because it came with the console, but I did play it a bit, and used it for the purposes of this review, meaning I probably played the Dreamcast version more in 2020 than I did in 1999/2000… Anyway, let’s take a look!