WWF No Mercy (N64) Review

Well… here we go then. A few months ago I reviewed GoldenEye on the N64, now I get to the other biggie: WWF No Mercy, a game I played for literally years after the console ended. The main draw was me and my friend playing 40-Man Royal Rumble matches with Hardcore, pin and submissions on. There nothing quite like brawling to a bar backstage, pinning someone, hearing a countdown to the next entrant who then walks into the bar to continue the match. It’s a fun, usually hour-long multiplayer experience I have yet to be able to recreate in a game since. Beyond that though, what else is great about No Mercy? Let’s find out!

Continue reading

Fullmetal Alchemist: Dual Sympathy (DS) Review

It’s time for the only DS game on this list (plus the first DS game review on this blog!) and the only anime-based game (though I admit I was tempted to include Dragon Ball: Advance Adventure, but that’s still more of an action platformer in my eyes…) Fullmetal Alchemist: Duel Sympathy, which has to be one of the worst attempts to get a “DS” subtitle ever, is a decent scrolling beat ‘em up, but it is somewhat drowned by text boxes and mini-games… Let’s take a look!

Continue reading

My Top 10 Games of 2020

2020 was a weird year, but for games it was pretty much business as usual (if not bigger business than usual due to so many people staying at home!) and the same goes with my experience with them. I played quite a few 2020 games this year, but once again I lost a couple of months to a Super Robot Wars game, plus I played a lot of older games thanks to both the Games to Movie marathon and the “Scrolling Sundays” weekly feature. That’s not me complaining, for the record! Just explaining why some big releases are missing (with the exception of The Last of Us Part 2, which I didn’t end up getting due to having a bunch of things spoiled for me by whiny idiots… Stupid internet! *shakes fist*), and with that: let’s take a look!

Continue reading

GoldenEye 007 (N64) Review

Little known fact (because how the hell would anyone else know?) I was going to review this all-time great alongside my review of the film, but decided to hold off on it because it’s arguably my favourite game of all time (I say arguably because I’d have to sit down and really think for a very long time to come up with any actual all-time best list…) and I wanted to give it more attention. Well, when better than a series of reviews celebrating 1,000 reviews? This was always hanging over my head as something I “had” to review at some point, so may as well make it now! Let’s have a look at this classic and see if it still holds up!

Continue reading

Teenage Mutant Ninja Turtles IV: Turtles in Time (SNES) Review

We now begin a fairly long run of licensed games, mostly made by Konami (like this) and CAPCOM. Funnily enough, despite being a fan of the Hero Turtles, as I sadly knew them as back in the day, I didn’t really play this often, mostly because my brother had the SNES and I had the Mega Drive as I’ve mentioned previously, and he never had the game. I played it a few times around a couple of different friend’s houses though and had a great time. What’s it like now? Well, let’s find out!

Continue reading

The Peace Keepers (SNES) Review

It’s time to finish what in Japan is the Rushing Beat trilogy, but for us is three games that happen to feature a character that looks similar but has a different name to ones in other beat ‘em up games made by the same company. How does “The Peace Keepers” stack up the two games that came before it? What colossal localisation error ruins the game entirely?! Let’s find out!

Continue reading

Brawl Brothers (SNES) Review

As mentioned in my review of Rival Turf last week I was completely unaware that a personal “guilty pleasure” (not I was aware it was at the time…) had two sequels until me and my friends discovered the shady world of ROMs in the mid-2000s. How did we find Brawl Brothers? Well… We got stuck in the sewer section of the game’s second or third level and gave up. How did I fair this time?! With the help of a guide as to how to pass the sewer level, better… but was it worth it? Let’s find out!

Continue reading

Rival Turf (SNES) Review

Rival Turf is probably most fondly remembered by people for the US cover art featuring teenage thugs trying to look cool and tough (and failing!), but for us here in the PAL territories it was just another scrolling beat ‘em up with a rather bland cover. That all being said, my brother had this and we played it a lot, and me and my friends had great fun playing it in the past, though a lot of that was due to the renaming characters cheat… How does it hold up in 2020, especially in the middle of a long marathon of similar games?! Let’s find out!

Continue reading

Virtual Pro Wrestling 2 (N64) Review

Here we have the only Japan-exclusive game on this list, thanks to importing games being expensive at the time combined with me having no money (plus getting imported PS2 games to work was a pain in the arse). I actually played VPW2 long after No Mercy, I was desperate for a new AKI engine game so imported this, and was thrilled with the results as thanks to the new-fangled higher-speed internet I was finally watching a lot of Puro that I’d only ever read about (or seen in EWR/TEW). Looking back it also now feels like a combination of AKI games and Fire Pro, my other major Wrestling game love, so that’s a big plus in my book! Let’s take a look then, at the second-to-last AKI game…

Continue reading

WWF WrestleMania 2000 (N64) Review

WWF WrestleMania 2000

Yay! Another AKI game, and one with the WWF (at the time) license no less! I remember absolutely going crazy at the announcement that THQ and AKI had dropped the WCW license and were now working for their competition, and I still have a very vivid memory (which makes sense as I was 15 at the time, so it’s not like I was a child or anything) of seeing Chris Jericho was in this game, even though he’d only jumped ship recently, and just freaking out. So was the marriage of the AKI engine and WWF during the “just starting to get away from the super-immature attitude era and heading to the well written attitude era” a winner? … Do you even have to ask?!

Continue reading