Resident Evil 4 (Gamecube) Review

Resident Evil 4

I remember looking forward to Resi 4, but after several recent releases failed to inspire (RE0 and the Outbreak series) I didn’t look into it much, and boy was I surprised! An entirely new control and view set up, a larger focus on action over horror, and a very weird new type of enemy that’s far more intelligent and capable than a zombie. Damn good fun it was too! Let’s take a look then, shall we?

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Resident Evil Zero (Gamecube) Review

RE Zero

Hey, I know what you’re thinking “This is the second Resi film, why is he reviewing the prequel game?” Well, it’s simple: I’ve already reviewed Resident Evil 2 and its Remake, and if I review this now (given its close ties to the original REmake) and Code Veronica tomorrow, then Resident Evil 4, 5 and 6 will match up with the fourth, fifth and sixth movies, which will be … fitting, I guess (though technically not accurate!) So with all that out of the way: Resident Evil Zero, the prequel that could have been a great idea, but instead is pretty poor and messes up the timeline a bit. Ah well, let’s take a look anyway!

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Resident Evil: Remake (Gamecube) Review

RE Remake

Thanks to already having reviewed the original Resident Evil, I’ll be tackling the far superior remake up against the film of the same name, which is vastly different in every way despite being released in the same year! The Resident Evil Remake still remains one of the most legitimately tense and atmospheric games I’ve ever played, as well as one of the more challenging for newcomers… Let’s take a look!

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Super Mario Maker 2 (Switch) Review

SMM2

During my turbulent summer this was the perfect game to get released for me, as it was easy to dip in and out of, be it handheld or full screen. It feels like a massive game, but in reality it’s a pretty simple level creator tool, but it lends itself to so many creative ideas that it will last a long, long time. So let’s take a look!

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Double Dragon (NES) Review

Double Dragon NES

Double Dragon is one of the earliest examples of a scrolling beat ‘em up, one of my favourite genres as a kid, and one I still enjoy today. That being said, I didn’t actually play the original Double Dragon all that much, me and my brother rented it out once or twice, and I played it around my friends once, so this was an interesting revisit in that it felt fresher than most of the older games, with no nostalgia glasses to block any potential flaws… though given the film I reviewed alongside this, any flaws will seem pretty minimal…

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Mega Man 7 (SNES) Review

Mega Man 7

It’s been a good while since I finished my reviews of the original NES run of Mega Man games, and while I dipped my toe in Castlevania in the meantime (and will continue to do so!) I’ve fired up Mega Man 7 and continued my journey through the original line of Mega Man games, a line that now includes an 11th entry! So let’s have a look at the only 16-bit original Mega Man entry then, shall we?

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Super Mario Bros. (NES) Review

Super Mario Bros Game

There have been times on this blog where a marathon has led me to having to review something that makes me go “What new can I possibly say about that?” This is one of those times. The original Super Mario Bros. is iconic, addictive and its influence on the industry can’t be overstated. Even in 2019 the game is still fun to play, a joy to listen to, and has charming sprite-based graphics… In other words, the polar opposite of the film version (reviewed here!) Let’s take a deeper look anyway.

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WCW vs. n.W.o. World Tour (N64) Review

WCW vs nWo World Tour

The Wrestling Game Rundown finally reaches the N64 AKI Engine games, my personal choice for the “Golden Age” of wrestling games. WCW vs. n.W.o. World Tour blew me away back when I first got it, it was a more solid and impactful feeling “Vs. The World” but with four people in the ring! Between this game, its sequel and Goldeneye, I was stuck on the N64 pretty solidly for a couple of years… So let’s take a look! Continue reading

Castlevania – Harmony of Dissonance (GBA) Review

Castlevania HoD

After completing Circle of the Moon it wasn’t too long before I made a start on its sequel, Harmony of Dissonance, dropping in and out of the game as I played other things. HoD is technically better than Circle in pretty much every way, with the exception of the background music… and possibly having too much content? Let’s have a deeper look and see if I can make my mind up!

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Castlevania: Circle of the Moon (GBA) Review

Castlevania Circle of the Moon

One of my goals for this blog this year is to get rid of the “Coming Soon!” bits in the tab pages above, and to get that goal started, let’s add a Game Boy Advance game to the back catalogue! Thanks to the hype surrounding Castlevania being added to Smash Ultimate, I was in the mood for a Castlevania game beyond playing Super IV for the Smash rundown, so I decided to start with the first of the GBA games, killing two birds with one stone, plus leaving me open to play the others ones down the line… Let’s have a look then!

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