Final Fantasy I: Pixel Remaster (PS4) Review

Kicking off this mini-marathon of “RPGs I’ve played recently” is one of the pioneers of the genre: Final Fantasy I. It’s a game I’ve always wanted to play through and tried several times but the old school grind without a story to motivate me led to me dropping it. Fast Forward to today (or, well, a while ago) and I finally brought the Pixel Remaster bundle of FF I – VI knowing that you can put an XP multiplier on in order to speed up a lot of the grind without necessarily “cheating” the game and wouldn’t you know it? I finally completed it. Now, I won’t go around saying I completed it legit, but it was pretty close, so what was it like as an experience in the mid 2020s?

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Resident Evil: Requiem (PS5) Review

Despite enjoying all the trailers and just generally looking forward to any new Resident Evil game I was still surprised by how great Requiem is. While I enjoyed 7 and 8 they were first person and almost entirely with their own little cast so RE9 here celebrating 30 years (blimey…) by calling back to a lot of past storylines and play styles including the option to drop first person entirely really made this feel like the first “proper” new Resident Evil game in a long time (not counting remakes, obviously) So although my overall opinion is pretty obvious even at this point, let’s dive deeper!

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Shinobi: Art of Vengeance (PS5) Review

Shinobi: Art of Vengeance was a game I was looking forward to but didn’t actually pay a lot of attention to until it suddenly released. Given it was an old Mega Drive era SEGA franchise in the hands of the same people who made Streets of Rage 4 I wasn’t worried though, and sure enough I loved my time with this game. Let’s take a deeper look.

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Sonic X Shadow Generations (PS5) Review

When I posted my review of the third Sonic live action film I mentioned that halfway through Sonic Heroes was when I gave up on Sonic games (apart from Mania) and that got a few people mortified that I hadn’t played Sonic Generations, so when the recent re-release came up on sale I thought “why not?” and brought it. After playing through both campaigns I can say that while I had fun at various points nothing about the experience made me think I’ve “missed out” if this game is heralded as the best of the latter 3D era. The experience was still more good than bad though, so let’s take a look!

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My Top 10 Games of 2025

Last year I’d played so few that-year-released games that I had to put compilations and remakes all over the list, this year I’m happy to say there are no compilations and while entry #10 is two-thirds remaster it does have one-third entirely new game as well, so this is a much better look at games I’ve played in 2025 actually FROM 2025. I’m pretty sure Dynasty Warriors: Origins and Donkey Kong Bananza would’ve made it as well, but the former didn’t immediately appeal (due to going against what I like from DW games) and just hasn’t dropped in price all year and the other is a consequence on me only getting a Switch 2 for Christmas and only have so much free time! With that all said, let’s take a look!

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Clair Obscur: Expedition 33 (PS5) Review

“Super predictable review alert!”. Yes, the internet doesn’t need another glowing review of Clair Obscur: Expedition 33, but I’ll undoubtedly be putting this on my Top 10 Games list at the end of the year and I always like to link back to reviews of things that make it on there as much as I can, so… Get ready for another long glowing review of Clair Obscur!

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Dragon Ball Z: Budokai 3 (PS2) Review

Budokai 3 is the “peak” of the Budokai series of games, although some handheld versions and a sort-of reboot happened after they all had little issues that dragged them down to below this game. I was definitely excited about it at the time and I was looking forward to replaying it for this countdown and I can say it held up exactly like I knew it would, sadly didn’t exceed my expectations but thankfully didn’t drop in my estimation either. Want to know more? Let’s take a look!

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Dragon Ball Z: Budokai 2 (PS2) Review

Budokai 2 is where the Dragon Ball Z games finally clicked for me. The cel-shaded art style was great, the roster was bigger and more varied and there was a lot more to do. Hell back then I even really enjoyed the QTEs that happen frequently during matches, something I’ll admit to disliking now, beyond the odd beam clash or high-speed punching, anyway. The thing I most remember about Budokai 2 though is the story mode, which instead of anything resembling a traditional set up is a strange board game thing, plus this game has a bunch of “what if?” fusions which are a really fun feature that sadly never returned, even in the direct sequel. So, let’s take a look!

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Dragon Ball Z: Budokai (PS2) Review

So kicking off the gaming side of the DBZ movie/game marathon-thingy is the game that feels like it kicked off Dragon Ball games, as it was the first released here in the west that was any good (for context: you can find my reviews of “Ultimate Battle 22” and “Final Bout” by clicking on them here…) Admittedly as with most things that are the start of a series with multiple sequels this game is quite lacking in polish and modes it still created a solid framework to build on, and has a few unique gameplay ideas that I hadn’t experienced before or really since beyond its sequels. Sadly it looks like crap (even at the time I thought it looked off) but hey-ho. Let’s take a look!

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Kingdom Hearts: Birth by Sleep (PS4) Review

Resuming the on-and-off Kingdom Hearts first ever playthrough… thing, we reach Birth by Sleep, a game originally on the PSP but in terms of this review it also got a few “HD” console ports, which is handy. Set ten years before Kingdom Hearts I, the game features three protagonists each with their own story mode that intersect with each other, which was fun (reminded me of the Resident Evil 2 A/B scenarios) and the combat was great as well. Let’s see how it fairs overall though…

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