Final Fantasy VII: Rebirth (PS5) Review

Time to take a look at one of my most anticipated games of recent memory with Final Fantasy VII Rebirth. The second part of the Final Fantasy VII “Remake Trilogy” arrived back at the very end of February and I’ve been playing it like a man possessed! Taking characters and a world I already love and not only expanding the already great combat system from the last game but also adding in fun open world exploration with great graphics and no pop ins and errors like the PS4 Remake was a recipe for greatness in my eyes, and I’m thrilled to report it lived up to those heights. So let’s take a rather unavoidably long look at the game!

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Final Fantasy VII: Remake – Intergrade: INTERmission (PS5) Review

Now I don’t normally review DLC add-ons separately but given this was released a while after the original and exclusively on the PS5 (well, and PC) instead of the console I reviewed the original game on (that review can be found HERE) it didn’t really fit discussing it there, so here we are! INTERmission (I guess because it’s an extra mission in Intergrade? Maybe?) is set during the latter half of Remake and focuses on Yuffie, a character who didn’t get much story in the original due to being an optional party member. Given Rebirth is just a few weeks away I thought I’d better finally get round to playing through it, so let’s get to it!

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Crisis Core: Final Fantasy VII (PSP) / Crisis Core: Final Fantasy VII – Reunion (PS5) Review

Crisis Core is a prequel to Final Fantasy VII that was released alongside the movie “Advent Children” (a sequel to FFVII) in a celebration of the influential game, and I was dead excited. I’m not much of a portable gamer but my PSP got some serious action with this one, but in the end I got stuck on a boss near the end and couldn’t be bothered to grind. Fast forward a decade or two and a remaster arrives on modern consoles, so it was finally time to right a wrong, especially as I’m much more inclined to grind sitting in front of a TV than with a handheld (which is really the wrong way round, but hey-ho…) So let’s take a look at both games, which are actually quite different in the end… Also this is my first PS5 review on this blog, and it’s a remaster of a PSP game… Oh well!

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Final Fantasy VII: Advent Children Review

Speaking of things just released on 4K blu-ray (as I was a week ago… that paragraph starter doesn’t really work here in that case… oh well) we have Final Fantasy VII: Advent Children, the CG follow up film to the mega-popular RPG. At the time of its release I was blown away by the animation and CG effects and I guess I convinced myself to buy the 4K version because I was desperate to reclaim that feeling but I have to say it doesn’t matter how uncompressed it is CG animation from 2005 just doesn’t impress any more in 2021… Still, what’s the actual story and experience like? Let’s take a look!

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Final Fantasy VII: Remake (PS4) Review

Final Fantasy VII Remake

It’s funny how I’ve only been running this blog for five years, and for a good chunk of those years I wasn’t even covering games, and yet here we are once again covering a PS4 remake of a PS1 game I’ve already covered on the site! Admittedly, this is less a complete remake and more of a partial remake… that’s also a sequel? Sort of? Well, either way it really fun to play, and that’s the main thing! Let’s take a closer look!

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Final Fantasy VII (PS1) Review

Final Fantasy VII

I have a confession to make: I’m David Hogan and I don’t like turn-based RPGs. It’s not that I look down on those who do or anything stupid, but it’s just not my thing, I find it tedious, especially the older ones where you have to grind and level up and face endless random encounters. So why (beyond this being the Smash Ultimate marathon) am I reviewing Final Fantasy VII? Well, I played through it from start to finish in 1997. Why? Well… mostly peer pressure (EVERYONE at school was playing it…) but the story, setting and soundtrack had me completely hooked. How does it hold up today? Well, it’s funny you asked…

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