
Budokai 2 is where the Dragon Ball Z games finally clicked for me. The cel-shaded art style was great, the roster was bigger and more varied and there was a lot more to do. Hell back then I even really enjoyed the QTEs that happen frequently during matches, something I’ll admit to disliking now, beyond the odd beam clash or high-speed punching, anyway. The thing I most remember about Budokai 2 though is the story mode, which instead of anything resembling a traditional set up is a strange board game thing, plus this game has a bunch of “what if?” fusions which are a really fun feature that sadly never returned, even in the direct sequel. So, let’s take a look!
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