Super Street Fighter II / Turbo (Mega Drive / Arcade) Review

Super Street Fighter II

So back in the “Countdown to Smash Ultimate” I covered the first three versions of Street Fighter II, and with the first SF film I looked at the first SF game, so to take the sting off of “Legend of the Chun-Li” I thought I’d look at the only version of SFII I actually owned back in the day: Super Street Fighter II on the Mega Drive, and then I thought “why not?” and threw in the Arcade Super Turbo in as well, as I technically own it on the Capcom Classics Collection Vol. 2 for the PS2 (though I played a MAME emulation for this as I hear the PS2 port is glitchy). So let’s take a look at the final vers- Oh, right. Well, let’s take a look at the final versions of SFII that were released in the 90s…

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Final Fight (Arcade) Review

Final Fight

Now if we’re talking about the games I played and actually owned growing up, then Final Fight is first, release date chronologically (though I actually first played it on the Mega CD, meaning after I played the Streets of Rage games…) and it’s a great example of the genre. It may have been inspired by Double Dragon’s success, but it itself inspired many games after it, mostly from Capcom themselves. So let’s take a look at Final Fight, the first of a trilogy, making the title technically incorrect…

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Street Fighter (Arcade) Review

Street Fighter

Now I know what you’re thinking, “Street Fighter the movie was clearly based on Street Fighter II!”, well I’ll say… it’s barely that, but yes reviewing SFII here would make more sense, but I already reviewed it! So why not review the game simply called “Street Fighter” alongside the film of the same name? Oh wait, I see why now… the first Street Fighter is crap. Oh well, so was the movie! Hooray!?

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