When I saw six new DLC packs for Mario Kart 8 Deluxe I was really excited to play the new (to me, having never touched Mario Kart Tour) tracks and returning retro tracks so I thought about covering the old games those tracks come from, then realised that I’ve played (to death) six Mario Kart games not including 8 so my mind immediately made a marathon out of it, naturally! Each day a new “Mario Kart 8 Booster Pack” comes out I’ll throw up a review of a Mario Kart game, in order of release. Then I guess I’ll put up a review of 8 for completionists sake… Anyway! Super Mario Kart is one of those rare games that you can point at and say “This game innovated an entire genre” and to top it off it was great to play despite being the first of its kind. What it’s like to play now? Well…Continue reading
It’s time to admit something: I was going to review Rondo of Blood alongside it’s sequel Symphony of the Night last year given they’re packaged together but despite slowly but surely making my way through it I never did in the end because I lost the screenshots I took when I cleared the Symphony of the Night folder. Well, now with the SNES port of Rondo (known as Vampire’s Kiss in the UK, Dracula X in the US) on the latest Castlevania collection I thought “Perfect, I’d hate to leave it unplayed and now I have an excuse!” … Jesus, I was not prepared for the increase in difficulty found on the SNES version. So I’ll admit given I’d already completed a version of the game I spammed save states like some sort of bitch, whatever that means. So while most of the later game screenshots come from a “cheaty run” I can promise you I have played at least the original legitimately…
With that overly long opening out of the way: Let’s take a look at it/them!Continue reading
We now begin a fairly long run of licensed games, mostly made by Konami (like this) and CAPCOM. Funnily enough, despite being a fan of the Hero Turtles, as I sadly knew them as back in the day, I didn’t really play this often, mostly because my brother had the SNES and I had the Mega Drive as I’ve mentioned previously, and he never had the game. I played it a few times around a couple of different friend’s houses though and had a great time. What’s it like now? Well, let’s find out!Continue reading
It’s time to finish what in Japan is the Rushing Beat trilogy, but for us is three games that happen to feature a character that looks similar but has a different name to ones in other beat ‘em up games made by the same company. How does “The Peace Keepers” stack up the two games that came before it? What colossal localisation error ruins the game entirely?! Let’s find out!Continue reading
As mentioned in my review of Rival Turf last week I was completely unaware that a personal “guilty pleasure” (not I was aware it was at the time…) had two sequels until me and my friends discovered the shady world of ROMs in the mid-2000s. How did we find Brawl Brothers? Well… We got stuck in the sewer section of the game’s second or third level and gave up. How did I fair this time?! With the help of a guide as to how to pass the sewer level, better… but was it worth it? Let’s find out!Continue reading
Rival Turf is probably most fondly remembered by people for the US cover art featuring teenage thugs trying to look cool and tough (and failing!), but for us here in the PAL territories it was just another scrolling beat ‘em up with a rather bland cover. That all being said, my brother had this and we played it a lot, and me and my friends had great fun playing it in the past, though a lot of that was due to the renaming characters cheat… How does it hold up in 2020, especially in the middle of a long marathon of similar games?! Let’s find out!Continue reading
Time to complete the Final Fight trilogy, again a trilogy I had no idea existed back in the day. Thankfully unlike Final Fight 2, the third entry actually improves on the old system and even adds some Street Fighter systems into the mix, but is it better than the original?
I remember back in 2004 me and my friend were reading a list of naughty-naughty ROMs and saw Final Fight 2 and Final Fight 3 listed for the SNES. We were confused, how could there have been two sequels to Final Fight and we’d never heard of them? Well, it turns out, it’s probably because they’re not very good (or at least this one isn’t), and beyond Maki appearing the Capcom vs. SNK 2, this game is never referenced again. Want more details? Read on!
It’s been a good while since I finished my reviews of the original NES run of Mega Man games, and while I dipped my toe in Castlevania in the meantime (and will continue to do so!) I’ve fired up Mega Man 7 and continued my journey through the original line of Mega Man games, a line that now includes an 11th entry! So let’s have a look at the only 16-bit original Mega Man entry then, shall we?
Donkey Kong Country was a game that always looked great to me, again being a Mega Drive owner. My brother never got it, so I was left with memories of seeing how “amazing the graphics were” when it was reviewed on Bad Influence (old British Gaming TV Show…) So once again, like a lot of these final reviews in the Smash marathon, it’s something I can’t talk about how I liked it back then, but I can tell you how it holds up now! Let’s find out…