We now begin a fairly long run of licensed games, mostly made by Konami (like this) and CAPCOM. Funnily enough, despite being a fan of the Hero Turtles, as I sadly knew them as back in the day, I didn’t really play this often, mostly because my brother had the SNES and I had the Mega Drive as I’ve mentioned previously, and he never had the game. I played it a few times around a couple of different friend’s houses though and had a great time. What’s it like now? Well, let’s find out!Continue reading
It’s time to finish what in Japan is the Rushing Beat trilogy, but for us is three games that happen to feature a character that looks similar but has a different name to ones in other beat ‘em up games made by the same company. How does “The Peace Keepers” stack up the two games that came before it? What colossal localisation error ruins the game entirely?! Let’s find out!Continue reading
As mentioned in my review of Rival Turf last week I was completely unaware that a personal “guilty pleasure” (not I was aware it was at the time…) had two sequels until me and my friends discovered the shady world of ROMs in the mid-2000s. How did we find Brawl Brothers? Well… We got stuck in the sewer section of the game’s second or third level and gave up. How did I fair this time?! With the help of a guide as to how to pass the sewer level, better… but was it worth it? Let’s find out!Continue reading
Rival Turf is probably most fondly remembered by people for the US cover art featuring teenage thugs trying to look cool and tough (and failing!), but for us here in the PAL territories it was just another scrolling beat ‘em up with a rather bland cover. That all being said, my brother had this and we played it a lot, and me and my friends had great fun playing it in the past, though a lot of that was due to the renaming characters cheat… How does it hold up in 2020, especially in the middle of a long marathon of similar games?! Let’s find out!Continue reading
Time to complete the Final Fight trilogy, again a trilogy I had no idea existed back in the day. Thankfully unlike Final Fight 2, the third entry actually improves on the old system and even adds some Street Fighter systems into the mix, but is it better than the original?
I remember back in 2004 me and my friend were reading a list of naughty-naughty ROMs and saw Final Fight 2 and Final Fight 3 listed for the SNES. We were confused, how could there have been two sequels to Final Fight and we’d never heard of them? Well, it turns out, it’s probably because they’re not very good (or at least this one isn’t), and beyond Maki appearing the Capcom vs. SNK 2, this game is never referenced again. Want more details? Read on!
It’s been a good while since I finished my reviews of the original NES run of Mega Man games, and while I dipped my toe in Castlevania in the meantime (and will continue to do so!) I’ve fired up Mega Man 7 and continued my journey through the original line of Mega Man games, a line that now includes an 11th entry! So let’s have a look at the only 16-bit original Mega Man entry then, shall we?
Donkey Kong Country was a game that always looked great to me, again being a Mega Drive owner. My brother never got it, so I was left with memories of seeing how “amazing the graphics were” when it was reviewed on Bad Influence (old British Gaming TV Show…) So once again, like a lot of these final reviews in the Smash marathon, it’s something I can’t talk about how I liked it back then, but I can tell you how it holds up now! Let’s find out…
This was a tricky decision for me, as I actually played the original Metroid when I was younger, but I didn’t like it (it was too hard, as many games were for me at the time, though to be fair in the case of the original Metroid it’s still extremely difficult for me now!) where as I really wanted to play Super Metroid but never did thanks to that old chestnut (on this blog) of the fact that I owned a Mega Drive while my brother had a SNES, so I was at the mercy of his game choices. I ended up going with Super Metroid because even though I won’t be able to add a “Thoughts Then” part of the review, it’s such a good game that I just wanted to play it again after giving a proper go for the first time a few years ago. So… let’s take a look!
It seems as we get closer and closer to the end of this marathon, we’re hitting key Nintendo franchises I never ended up playing at the time of their release. In the case of Yoshi’s Island it was due to it being released around the same time as the PS1, which had caught my eye early thanks to being featured on Bad Influence (UK Gaming show…) combined with the fact that I had a Mega Drive, my brother had a SNES and he just never brought it (probably for the same reason) Still, I did regret not getting to play it at the time because it’s simply really good, if not great! Let’s take a look…