Super Street Fighter II / Turbo (Mega Drive / Arcade) Review

Super Street Fighter II

So back in the “Countdown to Smash Ultimate” I covered the first three versions of Street Fighter II, and with the first SF film I looked at the first SF game, so to take the sting off of “Legend of the Chun-Li” I thought I’d look at the only version of SFII I actually owned back in the day: Super Street Fighter II on the Mega Drive, and then I thought “why not?” and threw in the Arcade Super Turbo in as well, as I technically own it on the Capcom Classics Collection Vol. 2 for the PS2 (though I played a MAME emulation for this as I hear the PS2 port is glitchy). So let’s take a look at the final vers- Oh, right. Well, let’s take a look at the final versions of SFII that were released in the 90s…

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Golden Axe III (MD) Review

Golden Axe III

Unlike the previous game, it’s not surprising I didn’t know Golden Axe III existed, as it was never released here in the UK. Hell, it wasn’t really released in the US either! Rumour has it the localisation team thought the game wasn’t worth porting because it was ugly looking and didn’t play very well… Can’t say they were wrong either, at least not graphically…

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Max Payne (PS2) Review

Max Payne Game

When I was planning out this marathon and realised this was going to turn up due to the often forgotten film I was really happy. Max Payne was the coolest game ever when it came out, the bullet time system was frankly “awesome” and I really enjoyed the noir graphic novel style story telling. Does it hold up in 2020? Let’s find out!

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Final Fantasy VII: Remake (PS4) Review

Final Fantasy VII Remake

It’s funny how I’ve only been running this blog for five years, and for a good chunk of those years I wasn’t even covering games, and yet here we are once again covering a PS4 remake of a PS1 game I’ve already covered on the site! Admittedly, this is less a complete remake and more of a partial remake… that’s also a sequel? Sort of? Well, either way it really fun to play, and that’s the main thing! Let’s take a closer look!

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Golden Axe II (MD) Review

Golden Axe II

The two Golden Axe sequels have the same story attached to them as the two Final Fight sequels did: me and my friends had no idea they existed until the early 2000s when we saw them on a list of ROMs, though this time a Mega Drive list rather than SNES. Still, 2001-ish is nearly two decades ago now (?!) so I can still take two separate looks at them, even if the first one isn’t contemporary. Golden Axe II is as a sequel plays it extremely safe, but does it improve enough to overcome the lack of nostalgia?

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Hitman (PS4) Review

Hitman 2016

I remember playing about with some of the earlier Hitman games, specifically a demo that either came with another game or came on the front of a magazine. They were fun, but I couldn’t be bothered to get into them. Earlier this year (or late last year…) the 2016 soft reboot of the Hitman franchise became free for PS+ users such as myself, and as I knew the first Hitman film was coming up in this marathon I played through this game a short while ago so I can actually have a game to compare, even if the game itself was released long after the film in question. So is it good? Does the episodic open world idea work when you play the whole game as one entity? Let’s find out!

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WCW/n.W.o Thunder (PS1) Review

WCW nWo Thunder

So after reviewing one of the best wrestling games ever, we get the exact opposite. Thunder was made by the same team who made Nitro, and instead of doing anything to fix the game, they just poured more bollocks into it until it completely broke. The fact this came out roughly a month after Revenge boggles the mind. I feel sorry for those who only had a PS1 back in the day and were fans of WCW. Well… Let’s have a look then…

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Dead or Alive 2 (Dreamcast) Review

Dead or Alive 2

I know, reviewing the original Dead or Alive alongside the movie would’ve made far more sense, but I never owned it, and in fact barely played it (a friend had it and brought it round a few times), where as DOA2 ended up being one of my most played fighting games on the Dreamcast. The main thing I remembered about it were super-fluid animation and controls and it being generally fun to play, but are these things still true in 2020? Let’s find out!

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